Else documentation
How Else handles your work — what it costs, what it will and won't do on its own, and how to stay in control.
Else is something you delegate to. You describe a piece of work; it makes a plan, does the work, and hands back a result — stopping to check with you before anything leaves the app, and telling you what it actually did.
These pages are about how that works in practice: how to hand a job over so it comes back finished, what bounds you can put on it, and where the record of what happened lives.
Getting started
Section titled “Getting started”What Else is — the idea in full: what it does inside a run, what it isn’t, and the three points where you stay in control.
Your first task — one real delegation end to end, from the sentence you type to the file you download.
Delegating well
Section titled “Delegating well”Writing a good request — the four things that decide whether what comes back is usable.
Giving it materials — the three ways to hand over a file, what it accepts, the size limits, and the one difference between a chat and a handed-off task.
Reviewing what comes back — how to tell finished from stalled, where the deliverables are, and what to do when the work came back wrong.
Billing & usage
Section titled “Billing & usage”How billing works — prepaid, metered, no subscription. The five things that can cost money, and how each is measured.
Model prices — the per-million-token price of every model you can pick, and which model each tier runs by default.
Reading a receipt — every field on a receipt, what it means, and the two places receipts appear.
Topping up — how to add money, what happens the first time, and what each failure message means.
When a run fails — what you are charged when nothing useful came back, what you keep, and why there is no refund.
Limits & safety
Section titled “Limits & safety”Spending limits — the number you set is read on work you hand off, and not on a chat. Exactly what it does, and what it does not.
When it checks with you — where it stops and waits for a decision, how to widen or narrow that, and why waiting costs you nothing.
Stopping a run — what survives, what is thrown away, and what happens to money already spent.
What it won’t do — the limits it actually has, split into the ones enforced mechanically and the ones written into its rules.
Add-ons & Apps
Section titled “Add-ons & Apps”Add-ons — the 13 built-in abilities every run already has, how to narrow them for a single run, and how to teach it something of your own.
Connecting your apps — what it can do inside the accounts you already use, how your credentials are stored, and which actions stop for your approval no matter what.
Troubleshooting
Section titled “Troubleshooting”Something went wrong — start here with a symptom rather than a question; each entry names the real cause and the page that fixes it.
It stopped before it finished — four different things end a run and they look identical. How to tell which one you hit.
It cost more than I expected — six checks, in the order worth doing them.
The result looks wrong — the signals that separate a checkable claim from an invented one.
A connected app isn’t being used — connecting an app doesn’t put it into a run, and the home screen can’t add one.
The product itself is at elsedoes.com, and Updates is the record of what changed in it, one report per week.